Plot: In 1996 Brantford, New Hampshire, teenager Alex Vreeke is given the Jumanji board game by his father, who found it on a beach. Uninterested, he sets the game aside. That night, it transforms into a video-game cartridge that catches Alex's attention when the Jumanji drumbeats awaken him. When he begins playing it, he disappears into the game. 20 years later, four students at Brantford High are sentenced to detention: Spence Gilpin and his former friend Anthony "Fridge" Johnson for cheating, Bethany Walker for making a phone call during an English test, and Martha Kaply for refusing to participate in gym class and insulting her teacher. In the school basement, where they are serving their detention, Fridge discovers Alex's discarded video-game system, and he and Spencer decide to play. Although it has five playable characters, they are unable to select the first one, so they choose two others, and convince the girls to play as the remaining two. When Spencer presses "Start", they are transported into the game.
Alternative Plot: Movie
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